meets: 14:00 - 16:40, tuesdays & thursdays
instructor: thomas asmuth
office: 0082 / 0267
email: tasmuth /at/ u w f . e d u
phone: (850) 474 - 2998
Welcome to the Digital Multimedia course for the Spring 2019 semester.
mondays: 13:30 - 15:30
tuesdays: 09:00 - 10:00
fridays: (online/email, firstname.lastname@example.org): 09:00 - 10:30
*Subject to change, please check here often.
regular lab hours (held in the adv. / fab. labs):
*lab schedules will expand to address project time requirements
begins Jan. 07
begins Jan. 14
begins Jan. 21
begins Jan. 28
begins Feb. 04
begins Feb. 11
begins Feb. 18
begins Feb. 25
begins Mar. 04
March 11 to 15
begins Mar. 18
begins Mar. 25
begins Apr. 01
begins Apr. 08
begins Apr. 15
begins Apr. 22
This section will track our goals and work to the calendar. As instructor, I reserve the right to make adjustments to the calendar to improve our experience this term. Any changes will be communicated during class and posted here within. You will get reviews throughout the semester for successful completion of homework, assignments, critique participation, etc. These points are tracked through out the semester. If you have a question about your standing on these points, please make an office appointment.
The following participation assignments and tasks are weighted to total up to 5% of the overall grade. Your participation in the class: labs, quizzes, demonstrations, discussions, or any other events or small assignments (that are not Weekly Report or Reading Responses) that we do during the semester.
Students will maintain a blog as a sketchbook and public portfolio for the work.
This semester I would like you to turn in certain materials using Google Drive. You will log-in to your account and set up a shared folder with me.
Mandatory. Please see syllabus or email me for an appointment if this is unavoidable.
You will be making posts in a blog and uploading files to your shared Google Drive folder. You will be graded on the details and performance to follow instructions. Failure to follow the directions can result in a reduced or zero grade. The list of important details includes but is not limited to: deadlines, correct format (file type, size, resolution, etc.), failure to make separate posts, posting to the incorrect platform (Drive vs. Blog), etc.
Think of this as your digital sketchbook. I will be asking for multiple entries in some weeks. Please note these categories:
tl;dr: Students will design a 3D model and fabricate a wearable object that addresses conceptual and technical concerns and challenges hegemonic and assumptive solutions to product design.
This project is an introduction to the methods of 3D modeling and rapid prototyping to develop a 3D design of a 'wearable object' that will be rendered as a rapid prototype in FDM and SLA. Students need to take a look at all types of wearable items and find a personal connection to develop a concept for this project. The form and concept should challenge assumptions of object semiotics, use value, and/or traditional design aesthetics.Projects must:
Perhaps it seems strange to start thinking about Russian avant garde film to begin our studies of 3D collage, also known as Assemblage (see https://en.wikipedia.org/wiki/Assemblage_(art)) but consider the connection to creative image construction. when we very selectively choose to combine images (collage) we begin to investigate the construction of meaning using the symbolic nature of images.
Furthermore, we live in a period of mediated contemporaneity where slips are made between form (3D) and image (2D) in our experiences. Examples are the immersive MMORPG, VR, the downlaodable object that can now be printed in your home. This creates a relative phenomena, an image-form, where the same entity can have exist as concept and illusion (2D) to hard 3-dimensional form. In attention to the multiple states of embodiment, consider the theory of Montage from Russian avant garde film. (capitalized to distinguish it as a formalist strategy of technique rather than simply layering/combining image)†
The structural and formalistic nature of the early 20th c. Russian avant garde film was typified by the theory of montage. The method claimed that the most important part of the film as artwork was in the hands of the editor. The idea behind Montage is that the editor can create a completely different meaning for the film in the selection of the clips and their order. The classic example is the close shot of a man which is then combined with three separate clips: food, a dead child, and a third of an attractive woman. The theory holds that viewers will interpret each image pair as very different narratives despite the fact that the same shot of the 'man' is used in each two-shot combination.
Montage theory is gets most attention in the discussion of the work of Sergei Eisenstein, but the attribution for the basics of Montage should be given to Soviet era filmmaker Lev Kuleshov and is actually known as the Kuleshov Effect. Kuleshov ran a semi-autonomous section of a Soviet art school devoted to formalist film making; Eisenstein is his most well-known pupil. Eisenstein's Montage is a much more developed theory of the combinatory methods of editing together images using formal image and time period characteristics. Eisenstein taps into our human predilection and talent for symbolic thinking. This is not a solely film oriented method and we can look at several other ways of combining image-forms.
Medieval Stained Glass grotesque
20th century pottery grotesque candelabrum attributed to Wiener Werkstätte
Grotesque Sculptures Combine Girlhood Nostalgia And Sexuality
Project must include one 3D scan of an object you bring to the studio. You will incorporate this scan into your final pieces. You may do more than one scan.
Students will give a 10-15 minute presentation in class on an artist or collaborative group working with CAD, subtractive manufacturing, or additive manufacturing genres.
Students are assigned to do preliminary research on the list of artists below. Make a list of your top 5 artists you would like to do further research into. The due date for your list of 5 is due on week 10.
Students will be assigned an artist in class by the instructor on week 09. In a random order students will be asked to name their top choice. Please be prepared with the list of 5 names, if your top choice has already been selected.
Students will prepare a presentation that thoroughly investigates one or many works of the assigned artist. The assignment is to do an introduction and describe the major theoretical and formal aspects of the art/artists.
The presentation should focus on the artwork that uses additive manufacturing, 3D modeling, CAD, CAM, etc. Any work solely in other genres (painting, sculpture, musical recordings) will be used as a supplementary reference at most.
Presentations will be done as a sideshow in class; use Google Slides. Presentations will be held in class on the due date.
Public presentation. The total of all time-based media is limited to 4 minutes.
Thorough investigation of the artists and projects covered in the presentation. Interpretation and discussion of the formal, process, and theory in regards to the artists/artworks.
Students are required to compile the presentation as a PDF. Notes and writings on the slides should be included in the PDF. PDF is to be posted into the Google Drive Folder. Links to presentation and PDF should be posted on the student blog. Extra points for a funny hat that you print yourself.
The due date for your list of 5 is due on week 10.
The due date for the presentation week 13.
|10||Sebastian Burdon and Mat Collishaw|
|12||Kyle and Liz von Hasseln|
|14||Joseph Malloch and Ian Hattwick|
|16||David Van Ness|
|26||London-based studio DBLG|
|27||Emerging Objects (Saltygloo)|
|31||Nora al-Badri and Jan Nikolai Nelles|
Powered by w3.css