interactive electronic art (iea)

Long Term Assignment: Blog Debriefs 7points

Long Term Assignment: Reading & Responses 10points

Long Term Assignment: Participation 5points

Your participation in the class: labs, quizzes, demonstrations, discussions, or any other events or small assignments that we do during the semester. You will earn points for this participation.


Additional blog entries that are required to complete for this course.

You are going to be directed to make multiple posts per week. Again this is your sketchbook. This includes assignments to extensively document all your research. This is even more important for your Final project. Images, videos, and audio need to be high quality to document and demonstrate your craftsmanship and focus.


Your first two participation assignments are below:

Setup a BLOG

Students will maintain a blog as a sketchbook and public portfolio for the work. This will be counted in Participation grade.

  • Login to your UWF gmail account, navigate to the BLOGGER link, and start a blog exclusively for the materials in this course.
  • You may name the blog whatever you wish
  • you must use the Simple Template (you may cutomize colors, backgrounds, etc.)
  • email the link to the instructor
  • example: https://vimeo.com/179772354

Set up Google Drive SHARED FOLDER

This semester I would like you to turn in certain materials using Google Drive. You will log-in to your account and set up a shared folder with me. This will be counted in Participation grade.

  • Create a new shared folder in Google Drive.
  • Name with these conventions: lastnamefirstinitial _4633_sp16
    e.g. Joe Smith will make a folder named smithj_4633_sp16
  • Share this folder with instructor. tasmuth@uwf.edu
  • Use the message option to notify instructor that the folder is up.
  • Still confused on how to share? See this video

Project 0: UPGRADE YOUR WETWARE 3points

All media work us over completely. They are so persuasive in their personal, political, economic, aesthetic, psychological, moral, ethical, and social consequences that they leave no part of us untouched, unaffected, unaltered. The medium is the massage. Any understanding of social and cultural change is impossible without a knowledge of the way media work as environments. All media are extensions of some human faculty – psychic or physical.
—Marshall McLuhan(p. 26, The Medium is the Massage, 1967)

The wheel is an extension of the foot, the book is an extension of the eye, clothing an extension of the skin, electric circuitry an extension of the central nervous system.
—Marshall McLuhan(p. 40, The Medium is the Massage, 2001)

Steve Austin vs. Locutus

Project 1: Integrate, Interact, Intervene 10points

Project 2: Noise Art 25points

build an electronic device from a plan by a internationally known sound artist, modify (circuit bend) the device, and design/build/integrate these parts into a final interface.

FINAL Project 40points

A semester long project to utilize the course skills developed to develop  a product that engages Human Machine Interface, design, popular aesthetics, fashion, etc. This project requires propose a design, investigate the technology, prototype,  build an example and publicly publish your findings.

Part I: Thoroughly familiarize yourself with online creative communities like instructables, Element14, Hack-A-Day, Lifehacker, etc. Develop a proposal for a new product, new iteration, a “masterful and well-crafted kluge”, etc. of technology and interface. You may pursue a product in these categories of apparel/fashion, toys, tools, furnishings, and art. Product must exhibit some sort of interactive art.

Part II:  Develop a project tutorial or a series of tutorials to be uploaded to Instructables.  These guides should be a thorough and exhaustive demonstration of all the techniques, hacks, modifications, and mergers to arrive at your tool, gadget, solution, invention, etc. Students will be evaluated on the quality of the documentation, methodology, instruction clarity, etc. Craftsmanship counts! Project needs instructor approval by 12th Week. These projects are due uploaded and public in the 15th week of the semester.

Project 3 Mah Invention aka Instructables Project 40%

  • must use arduino
  • use sensor(s)
  • have an analog input that can be activated by viewer (e.g. switch)
  • does something ‘physical’

A semester long project to utilize the course skills developed to develop  a product that engages Human Machine Interface, design, popular aesthetics, fashion, etc. This project requires propose a design, investigate the technology, prototype,  build an example and publicly publish your findings.

Part I: Thoroughly familiarize yourself with online creative communities like instructables, Element14, Hack-A-Day, Lifehacker, etc. Develop a proposal for a new product, new iteration, a “masterful and well-crafted kluge”, etc. of technology and interface. You may pursue a product in these categories of apparel/fashion, toys, tools, furnishings, and art. Product must exhibit some sort of interactive art.

Part II:  Develop a project tutorial or a series of tutorials to be uploaded to Instructables.  These guides should be a thorough and exhaustive demonstration of all the techniques, hacks, modifications, and mergers to arrive at your tool, gadget, solution, invention, etc. Students will be evaluated on the quality of the documentation, methodology, instruction clarity, etc. Craftsmanship counts! Project needs instructor approval by 12th Week. These projects are due uploaded and public in the 15th week of the semester.