digital multimedia: 3d modeling/digital fab

Participation 10 points

Setup a Blog

Students will maintain a blog as a sketchbook and public portfolio for the work.

  • Login to your UWF gmail account, navigate to the BLOGGER link, and start a blog exclusively for the materials in this course.
  • You may name the blog whatever you wish
  • you must use the Simple Template (you may customize colors, backgrounds, etc.)
  • email the link to the instructor

Set up Google Drive SHARED FOLDER

This semester I would like you to turn in certain materials using Google Drive. You will log-in to your account and set up a shared folder with me.

  • Create a new shared folder in Google Drive.
  • Name with these conventions: lastnamefirstinitial _dmm_fall15
    e.g. Joe Smith will make a folder named smithj_dmm_fall15
  • Share this folder with instructor.
  • Use the message option to notify instructor that the folder is up.
  • Still confused on how to share? See this page.

Other assignments that will be counted, * denotes high value assignment

  • Hello World Post on Blog
  • Screenshots from CAD Experiments first week
  • Papercraft Documentation Post
  • FDM Documentation Post
  • Cardboardrcraft Documentation Post
  • Foam Object Documentation Post
  • Derive Post
  • Project 01 Proposal*
  • Documentation Post Project 01
  • Project 02 Proposal*
  • Documentation Post Project 02
  • Critique Participation

Assignment: Reading & Responses 10points

BLAGH (blog) Entries 10 points

artist presentation 10 points

1 Micah Ganske Sarah
2 Neri Oxman Deanna
3 Rachel Harding Joanna
4 Daniel Widrig  
5 Jessye McDowell Leah
6 Joshua Harker


7 Michael Hansmeyer Bonnie
8 Philippe Morel Lyani
9 Stephanie Lempert  
10 Ioan Florea  
11 Sophie Kahn Michaela
12 Sugar Lab Erin
13 Diemut Strebe  
14 Joseph Malloch and Ian Hattwick Kristen
15 Nervous System Sonjai
16 David Van Ness John
17 Kevin Mack  
18 Benjamin Dillenburger  
19 Eyal Gever  
20 Bathsheba Grossman  
21 John Edmarks  
22 Ji Lee  
23 Michael Zoellner  
24 Gilles Azzaro  
25 Francis Bitonti  

training assignments 10 points for the semester

The objective of all the training assignments in this course to to give students practical hands-ons introductions to the methods of translating digital/CAD modeling to corporeal form. The assignments are mandatory and prerequisite for the project 1 and 2. A mandatory informal critique and reflection session will be held for each assignment.

Using Sketchup and the Flattery plug-in, students must craft a 2 paper models as demonstrated in class.

Participants will create a simple 3D model with 12 faces in Sketchup. This model will be flattened using a plug-in for papercrafting, the resultant shapes will be printed using laser jet.  Model is to printed on heavy stock or adhered to heavy stock, cut out and folded (as demonstrated in class) to manifest in a real world artifact.

The same 3D model is to be crafted twice. The first iteration should be without textures (blank). The second version is to be printed out with textures prior to folding. 

Minimum size should fully occupy a one cubic foot volume (think basketball size) and have twelve faces. Creativity and Neatness counts! The overall complexity of form and the craft of assembly will be evaluated in peer discussion.

training papercraft

training FDM

training cardboardcraft

training foam object

part 1: Using the CNC engraving/vector tracing methods render an enlarged foldup 3D model in cardboard. Model will be folded and assembled using tape and adhesives for presentation in class. Learn about materials that can be used with machine, procedures and methods for prepping material, engraving processes.

Work in a team of 2 to 3 people to build a 3D foldup of a model with corrugated cardboard.

Requirements: Models will be no less than 12 faces. Model should only have 45˚or 90˚angles between faces. Models should be at least 1.5 cu. ft. (.5 cu. m.)

As a team, design a simple model that meets the minimum volume constraint in Sketchup, employ the Flattery tools to unfold the model and layout the cuts. Note the maximum width of your material, you may need to 'section' your model to fit on the material and tool. Print/cut the cardboard using the help of a lab technician on the CNC. Assemble it using adhesives or tape. Neatness counts, so apply adhesives very carefully. Pin it so the glue can set or cut and apply tape very neatly and evenly.


part2: Using the FDM processes and methods each student will model a simple solid and render a version on the CubeX. Learn about materials that can be used with machine, procedures and methods for preparing the files and material, and procedures on machine.

Requirements: Models will be no less than 12 faces. Model should only have 45˚or 90˚angles between faces. Models should be no less than 2 in. cubed and a maximum of 4 in. cubed.

project 01 public art proposal 25 points

Using Sketchup, develop a proposal for a public work of Sculpture/Architecture on the UWF Campus that addresses the theme: TBA IN CLASS. The final design, models and poster should clearly demonstrate the purpose and considerations of the site by the artist/designer.


The CAD environment is a virtually unlimited 3D space and mapmaker to layout real world space. It thus affords us also a perfect low impact, low cost methodology to model environments, describe and illustrate a plans for an installation. It is a visualization method to demonstrate the placement of an object into an existing environment, or create speculative spaces that may never be manifested.

The campus is under going a major redevelopment with plans that have been published, which you have undoubtably noticed. I will do a brief on the proposed the changes to campus that are part of the 2021 redevelopment plan. You will have an option of two different sites and I will provide information the site which you will use for this project.

Sculpture and Architecture have significant impact on the meaning of places. Whether these ideas are used to build propagandistic support for a culture or you look through a critical lens such as Psychogeography to reveal meaning, Sculpture/Architecture are critical in the understanding of place.

Considering these or other strategies to form meaning at a site: your proposal should consider the site closely to propose a work that elevates or strongly supports the implicit nature of the site. (This will be an accounting of such things as: What is close? Which academic units are adjacent? Where is the site placed in bigger map of campus?) Designers will be expected to creatively construct metaphor and meaning for the structure.

A studied investigation at the site is highly recommended. The proposal should closely study the 2021 maps to inform their proposed work. What is the space of the University Mall or Campus Green" What do they connect? What metaphors can be driven by the design?

Supporting Documents/links

Submission Guidelines

Each designer will present an in-progress project proposal for critique on their research. The proposal must thoroughly communicate the conceptual impulses and comparative influences. Publish proposals on blog before deadline. Presentations will be due on date announced in class. Complete proposals will include:

Each designer is responsible to presnt a final project for critique. The formal project will be due on date announced in class. A complete submission will include:

project 02 25pts

Using Meshmixer and Sketchup develop a suite of tokens to be used for gaming, sandboxboxing, war-gaming, scupltural maquetting, etc. Minimum number of 'tokens' (or models) - 6. Three of which need to be printed.

More Details coming...

Students will work on a carved entity executed in modeling foam from the CNC. Designs will be modelled in Sketchup, executed in using the CNC at the UWF FabLab. An interim project proposal review will be held.

The prompt is Emblem.  Students will identify a person, place, subject, etc. to design a carved and finished design that will represent the subject.  Logos are forbidden, but typography, geometrics, hand-drawn vectors, etc are permitted as part of the project.

The minimum size of the finished project should be no less than 18 x 18 inches of footprint and 1 inch deep. Time must be given to allow for carving, this process is very long.

Final project should demonstrate excellence in graphic design, good modeling that will carve effectively, and a well finished project with care and focus on the craftsmanship and presentation of the product.

The projects must be finished beyond the raw foam. Craftsmanship counts. Choices on finishes will be decided by student. Although some demonstration will show suggested work flows, time must be allowed to test finishes.


Design, Development, and Prototype of a Household Product
The challenge for the final major project of the semester is to develop/prototype a functional object for household use. Each student will choose a Category and a Theme to research and develop an idea for the project as a proposal.

  • seating
  • tool
  • containers

Inspired by one of three themes:

  • famous artist/artwork
  • crime/heist/mob film
  • space travel

Choose a Category and one Theme. Research begins now. Proposal Reviews approximately two weeks from now and will be announced in class and on the calendar.

A public review of the proposal will be conducted as a critique. The proposal should be developed as a Mood Board and a written narrative. Both of which are to be posted on the students blog as well.

Mood Board should include 15-25 items. Use marquees, and cut-out collage techniques, use text sparingly and in a "graphic design' methods to communicate the big ideas. Communicate VISUALLY overall. Written narrative is to fill in details, add links, etc. Not an outline, write in prose.

Proposals should include specific information and use specific techniques to demonstrate the idea:

What needs to be clarified:

  • Category
  • Theme
  • processes used in development
  • kind of Materials should it be made with?
  • is the real world scale?
  • kind of materials will you fabricate test pieces with?


  • Images (2 Video Clips, 30 sec. Maximum)
  • Textual quotes from the inspirational materials
  • links to further research (e.g. image searches, sites devoted to product design or thematic inspiration)
  • Early Models of you design. Attach image exports from multiple angles and link to .skp (park it on Google Drive and make shareable).
  • MORE

(rookie section)

inscriptions & monuments 15 points

This project is for the Rookie Subsection of the 10 semiotics

Using Sketchup students will develop a design for a plaque/epigraph/marker. These designs will be printed on paper. Additionally the students will elect to fabricate the project with either the with the Makerbot FDM or Techno CNC.

Students are encouraged to consider the spectrum of forms from public markers to subvertising and interventionists techniques in the creation of their design. What does it mean to inscribe? What does the commemoration act mean as cultural form? What deserves labels and markers? What historic places and events have been overlooked? Are opportunities for the artist to co-opt the form?

Students should consider the wide range of 'marker' forms that are related to the plaque: cartouche, gravestones, tokens, etc. in order to develop a project that expresses creative and critical extensions to the ideas of the plaque.

research for Project 02

What do I turn in?

  • Digital Files. .skp should deposited in the Dropbox and linked to your portfolio site.
  • A print. Print a 11x14 image from Sketchup. Choose an angle and environmental effects that highlight the 3 dimensional qualities of embossing/raised forms.
  • An artifact.
  • More TBA.